Tag Arduino

Ohjelmoitua taidettaProgrammed art

Ohjelmoitua taidetta

Tietotekniikka kattaa nykypäivänä yhä kasvavan osan elämämme alueista. Yhteiskunnastamme rakentuukin yhä enemmän tietotekniikan ja ohjelmistojen varaan. Tietotekniikka on ehkä suurin murros sitten kirjapainon keksimisen. Se on mahdollistanut yhteiskuntamme uudistumisen monella tavalla. Paradoksaalista on että tietotekniikan yhä yleistyessä ja vallatessa uusia osa-alueita elämästämme, me ymmärrämme yhä vähemmän miten tietotekniikka toimii.

This post is only in Finnish, and is a copy of article I wrote for Stylus magazine (magazine for art educators in Finland) Read More

Wearable Electronics course final presentations


Electronics and sensors allow artists to create interactive smart garments that produce sound and images in reaction to movement. They sense and communicate with the environment and the user, and may react to them. In some cases the garment is in connection with the Internet and exchanges information based on the data it has measured.

As the term ‘wearable’ suggests, these interactive artworks are carried by the user and in bodily connection with him or her.

The Wearable Electronics course has been organised during autumn 2011 in collaboration between Aalto University School of Art and Design, and Muu Artists’ Association. The participants who come from a variety of backgrounds such as new media, costume design, textile design, fine art and performing arts have been encouraged to create their own visions of wearable technology. They have worked in teams to carry out their ideas based on the Arduino development platform.

Welcome to experience these six unique projects – to see them in use and even to try some of them on.

Place: Muu Gallery (Lönnrotinkatu 33, Helsinki) Time: Monday 5.12. at 17-19

Organised by Muu Artists’ Association and Aalto University

Teachers: Tomi Dufva and Jukka Hautamäki, and visiting teachers More about the course: http://wearable.mlog.taik.fi/

Illuminated lakes in SYKE

Illuminated lakes-installation can now be seen in the lobby of SYKE, Finland’s environmental administrations building. You can read more about the installation from here.

Some photos:

On splashing 200 litres of water on museum floor.

Today opened Please Participate! exhibition in Saarijärvi museum as a part of Live Herring 11 event series. I am showing my collaboration work with my brother Mikko there. Our work is a visual representation of the water quality in finnish lakes from 1976 to 2010. The color shows the quality of the water.  We have a user interface where you can select which year to show and also what data to show. (phosphor & nitrogen, for more info see this pdf.)

Read More

Illuminating lakes

Next friday, the 8th of april, new exhibition called Please participate! will open in Saarijärvi Museum. Exhibition focuses on new, mainly Finnish media art and emphasizes interaction and participation.

Me together with my brother Mikko will be showing our collaboration there as a part of the exhibition. Our work is called Illuminating lakes and is a large data visualization of water quality in Finnish lakes from 1970’s to 2010. Read More

MAX/MSP and Arduino basic-course starts 5.3. in Helsinki

There is new max/msp & Arduino course starting at Muu mediabase this weekend. (5.3.2011)
There might still be few places left, so if you’re interested and happen to live in Helsinki be quick and
check more info at Muu’s site.

I will be teaching the course together with Jukka Hautamäki. Its going to be fun.

max/msp app for iOS

Just wanted to shortly to write about nice app for max/msp users with iOS device:
Basically c74 lets you connect your iDevice with max/msp in a very easy way.
No need to know any objective-c or cocoa touch. You create your screen layout for iDevice in max/msp,
and then c74 external object creates it in your iDevice. Nice and easy.
Read More

Drawing Robot

Today I finished teaching electronics arts course, which was also intro to arduino. In that course we built simple drawing robot. I’ll post here instructions on how to do it and some code examples. Robot is very cheap, if you have arduino and breadboard the parts will only cost you around 10€. With arduino (and breadboard) it’s still just around 40€. Of course the robot is nothing fancy and can for sure be improved upon. But it’s fun intro to Arduino ad programming. Also with some more programing you can have the robot draw lots of nice things :)

Read More